Physical description




Hair color

Dark red

Eye color


Skin color


Family information
Magical characteristics
Basic powers
Active powers
Passive powers

Ambrose's Mansion


To her father

Character information
First appearance

Chosen Chapter 11: House Party

Last appearance

Chosen Chapter 16: A Family that Wizards Together

Portrayed by

Danneel Ackles

"Sorry, big brother. The first time is always the most painful. But father is right, we cannot have you betray us."
—Harper upon stunning Arthur.[src]

Harper is a mortal Wizard and the daughter of Ambrose and an unknown woman. She is loyal to her father and his goal to bring their race to glory once more.


Childhood Edit

As a young girl, Harper was placed in a mental institution by her mother, where one of the treatments was electroshock therapy. Harper was traumatised by these events and became determined to never go back. She also grew to resent being called crazy.

One of the doctors experimented on her as he believed her powers might be causing her mental issues. During a storm in her teens, Harper managed to ecape and killed several employees. She was about to kill the doctor when Ambrose arrived, killing the doctor and revealing himself as her father.

Chosen Edit

At some point in time, Harper met her father and joined him in restoring the glory of the Wizard race. She met Arthur when he arrived at the mansion and later used her power to paralyse him when he tried to escape.

Seeking to make his children immortal like him, Ambrose sent Harper and Bryant to capture merpeople, so they could use Auger Shells to steal their immortality. As they hunted the merpeople, Harper taunted Bryant about his jealousy toward Arthur and his desperation for his father's approval. Bryant then remarked that she was insane and that Ambrose should have kept her locked up.

After Ambrose brought the city of Atlantis to the surface, the wizards were confronted by the Chosen. Harper fought Duncan, Nick, Nathan and Ridley at the same time, though she was ultimately knocked out by Ridley. The twins then read her mind to learn the location of the captured merpeople and Harper was stripped of her powers with a spell. When she later learned that it could only be reversed by the caster, Harper threw a hysterical fit and was put to sleep by her father.

When her half-brother Ramsey joined them, Harper asked him to help her regain her powers. Bryant later made fun of her, telling her that with or without powers, she was worthless. After a brief quarrel with him, Harper joined Ramsey in the lab and he took a sample of her blood. Not wanting to wait for the results as medical equipment made her uneasy, Harper left. During dinner with their father, Ramsey tested the serum he created, though it failed and he concluded that it was necessary for the one who had made the spell to undo it.

When Ambrose went to the mayor's ball with his children, Harper danced with her father.

Powers and AbilitiesEdit

Basic Powers

Active Powers

  • Spiralization: The ability to teleport through swirling blue spirals.
  • Electrokinesis: The ability to generate and manipulate electricity. Harper can fire bolts at lighting, which can be used to harm, paralyse or potentially vanquish beings.

Passive Powers

  • High Resistance: The ability to be highly resistant to physical and magical harm.

Notes and TriviaEdit

  • She is the first female Wizard appearing in the series.
  • Harper is heavily implied to be mentally unstable, having spent time in a mental institution.
    • Harper getting electroshock therapy as a child might be connected to her obtaining Electrokinesis and her obsession with it.
    • Medical equipment makes Harper nervous, because it reminds her of the period spent in the mental institution.
  • Harper enjoys flirting with her half-brothers and making them uncomfortable.
  • Ambrose and his children all have the letters A and R in their names.
  • Excluding Arthur, all of Ambrose's children have an elemental ability. Bryant can control the earth, Harper can control lightning and Ramsey can control water.